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https://hdl.handle.net/10356/44745
Title: | Talking head | Authors: | Koh, Hui Ling. | Keywords: | DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics | Issue Date: | 2011 | Abstract: | This project explores the use of a 3D head model for lip sync animation, given an audio file and its phoneme segmentation data obtained from word-level transcription. A comparison is done with the traditional method of rendering a sequence of 2D images for animation, showing how using a 3D model can be advantageous. Research was done on how animators map all the phonemes into a set of visemes, and how software and modelling techniques can be used to blend these visemes to produce a talking head with realistic-looking mouth movements. Some commercial uses for a 3D talking head and suggestions for further enhancements are also discussed. | URI: | http://hdl.handle.net/10356/44745 | Schools: | School of Computer Engineering | Rights: | Nanyang Technological University | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | SCSE Student Reports (FYP/IA/PA/PI) |
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sce10-0030.pdf Restricted Access | 1.99 MB | Adobe PDF | View/Open |
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