Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/71567
Title: | Dierstoker | Authors: | Lim, Darryl Yan Kai Cheah, Josephine Ming Jun |
Keywords: | DRNTU::Visual arts and music::Design | Issue Date: | 2017 | Abstract: | Diərstôkər is a top down based game about a boy’s (Mori) journey to find his father, and his transition into adulthood. Set in a mountainous forest, Diərstôkər is a combination of an adventure and a survival game that tests a player’s ability to plan attacks while managing his available resources and methods of survival. Diərstôkər's narrative plays out using visual cues over text or speech, which adds an additional layer to the overall gameplay mechanics, testing the player’s wit and creativity to solve puzzles to the next step in the game. | URI: | http://hdl.handle.net/10356/71567 | Schools: | School of Art, Design and Media | Rights: | Nanyang Technological University | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | ADM Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
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ADM13.17.U1330173A.pdf Restricted Access | 28.25 MB | Adobe PDF | View/Open |
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