Browsing by Author Chen, Kan
Showing results 4 to 9 of 9
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Issue Date | Title | Author(s) | |
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![]() | 2019 | Generation of 3D building models from archived city area maps by fusing information from multiple sources | Dong, Chaoqun; Martel, Roman; Chen, Kan; Johan, Henry; Erdt, Marius |
![]() | 2019 | Generation of 3D building models from city area maps | Martel, Roman; Erdt, Marius; Dong, Chaoqun; Chen, Kan; Johan, Henry |
![]() | 2018 | High performance city rendering in Vulkan | Zhang, Alex; Chen, Kan; Johan, Henry; Erdt, Marius |
![]() | 2009 | Real-time animation of grass | Chen, Kan |
![]() | 2017 | Real-time animation of vegetation : novel 2D approach and interactive authoring interface | Chen, Kan |
![]() | 2019 | A two-stage outlier filtering framework for city-scale localization using 3D SfM point clouds | Cheng, Wentao; Chen, Kan; Lin, Weisi; Goesele, Michael; Zhang, Xinfeng; Zhang, Yabin |