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Engineering::Computer science and engineering::Computing methodologies::Computer graphics
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Showing results 1 to 20 of 23
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Issue Date
Title
Author(s)
2023
3D human reconstruction for monitoring and predicting rehab therapeutic exercise
Bian, Hengwei
2020
3D interactions for a virtual museum
Quah, David Yew Seng
2021
Approximate intrinsic voxel structure for point cloud simplification
Lv, Chenlei
;
Lin, Weisi
;
Zhao, Baoquan
2021
AR card game design & implementation
Emmanuelle Vania
2021
Discrete differential geometry driven methods for architectural geometry
Yao, Sidan
2022
Free-form deformation of solid geometric models
Ng, Zhi Yu
2023
Human perception guided model simplification
Seenivasan Sashwath Ravilla
2020
Intelligent 3D modelling using evolution principle
Ong, Wayne Chan Chi
2019
Investigation of accurate fringe analysis techniques for fringe projection profilometry
Agarwal Nimisha
2020
Machine learning-based image demosaicing
Zhou, Huan
2023
Noise propagation analysis with web-based scene modelling
Zhang, Wanyi
2022
Obtaining surface normals of 3D objects using photometric stereo techniques
Pak, Elaine Xinyi
2022
Occlusion-aware stroke-based drawing, inbetweening, and painting
Jiang, Jie
2019
Parallel simplification and compression of reality captured models
Koh, Naimin
2020
Place recognition for indoor navigation
Wee, Jun Hao
2019
Semantic mapping for articulated objects
Luar, Shui Song
2019
Shading‐based surface recovery using subdivision‐based representation
Deng, Teng
;
Zheng, Jianmin
;
Cai, Jianfei
;
Cham, Tat-Jen
2022
Sonification of geometry
Darmadji, Nicholas Irving
2023
Visualization for computer graphics concepts
Abdul Siddiq Bin Mohd Yussaini
2022
Visualization of 3D neuronal networks
Shao, LuJie