Academic Profile : Faculty
Prof Lee Chei Sian
Associate Chair (Faculty), Wee Kim Wee School of Communication and Information
Professor, Wee Kim Wee School of Communication and Information
Email
External Links
Journal Articles
(Not applicable to NIE
staff as info will be
pulled from PRDS)
(Not applicable to NIE
staff as info will be
pulled from PRDS)
Highly Cited:
Lee, C. S., & Ma, L. (2012). News sharing in social media: The effect of gratifications and prior experience. Computers in Human Behavior, 28(2), 331-339.
Ong, E. Y., Ang, R. P., Ho, J. C., Lim, J. C., Goh, D. H., Lee, C. S., & Chua, A. Y. (2011). Narcissism, extraversion and adolescents’ self-presentation on Facebook. Personality and Individual Differences, 50(2), 180-185.
Chen, X., Sin, S. C. J., Theng, Y. L., & Lee, C. S. (2015). Why students share misinformation on social media: Motivation, gender, and study-level differences. Journal of Academic Librarianship, 41(5), 583-592.
Lee, C. S., Goh, D. H. L., Chua, A. Y., & Ang, R. P. (2010). Indagator: Investigating perceived gratifications of an application that blends mobile content sharing with gameplay. Journal of the American Society for Information Science and Technology, 61(6), 1244-1257.
Ma, L., Lee, C. S., & Goh, D. H. L. (2014). Understanding news sharing in social media: An explanation from the diffusion of innovations theory. Online Information Review, 38(5), 598-615.
Ma, L., & Lee, C. S. (2019). Investigating the adoption of MOOC s: A technology–user–environment perspective. Journal of Computer Assisted Learning, 35(1), 89-98.
Ma, L., & Lee, C. S. (2019). Understanding the barriers to the use of MOOCs in a developing country: An innovation resistance perspective. Journal of Educational Computing Research, 57(3), 571-590.
Pe-Than, E. P. P., Goh, D. H. L., & Lee, C. S. (2014). Making work fun: Investigating antecedents of perceived enjoyment in human computation games for information sharing. Computers in Human Behavior, 39, 88-99.
Chua, A. Y., Goh, D. H. L., & Lee, C. S. (2012). Mobile content contribution and retrieval: An exploratory study using the uses and gratifications paradigm. Information Processing and Management, 48(1), 13-22.
Goh, D. H. L., Pe-Than, E. P. P., & Lee, C. S. (2017). Perceptions of virtual reward systems in crowdsourcing games. Computers in Human Behavior, 70, 365-374.
Click here for more publications.
Recent Publication:
Ma, L., & Lee, C. S. (2023). Leveraging MOOCs for learners in economically disadvantaged regions. Education and Information Technologies, Article in press.
Goh, D. H. L., Lee, C. S., Zheng, H., & Theng, Y. L. (2022). COVID‐19 Tweet Links: A Preliminary Investigation of Type and Relevance. Proceedings of the Association for Information Science and Technology, 59(1), 693-695.
Wu, Q., Lee, C. S., & Goh, D. H. L. (2022). Leader, Socializer or Specialist? Distinguishing Responders with the Cues of Questions. Proceedings of the Association for Information Science and Technology, 59(1), 516-521.
Zheng, H., Goh, D. H. L., Lee, E. W. J., Lee, C. S., & Theng, Y. L. (2022). Understanding the effects of message cues on COVID‐19 information sharing on Twitter. Journal of the Association for Information Science and Technology, 73(6), 847-862.
Ma, L., & Lee, C. S. (2021). Evaluating the effectiveness of blended learning using the ARCS model. Journal of Computer Assisted Learning, 37(5), 1397-1408.
CS Lee, H Osop, DHL Goh, G Kelni. (2017). Making sense of comments on YouTube educational videos: a self-directed learning perspective. Online Information Review, 41(5), 611-625.
Pe-Than, Ei Pa Pa; Goh, Dion Hoe-Lian; Lee, Chei Sian. (2017). Does it matter how you play? The effects of collaboration and competition among players of human computation games.. Journal of the Association for Information Science and Technology, 68(8), 1823-1835.
DHL Goh, CS Lee, K Razikin. (2016). Interfaces for accessing location‐based information on mobile devices: An empirical evaluation. Journal of the Association for Information Science and Technology, 67(12), 2882-2896.
Chei Sian Lee and Watson-Manheim, M. B. (2014). Perceived Risks and ICT Use. Journal of Computer Information Systems, 54(2), 16-24.
Lee Chei Sian and Ma, L. (2012). News Sharing in Social Media: The Effect of Gratifications and Prior Experience. Computers in Human Behavior, 28(2), 331-339.
Lee, C. S., & Ma, L. (2012). News sharing in social media: The effect of gratifications and prior experience. Computers in Human Behavior, 28(2), 331-339.
Ong, E. Y., Ang, R. P., Ho, J. C., Lim, J. C., Goh, D. H., Lee, C. S., & Chua, A. Y. (2011). Narcissism, extraversion and adolescents’ self-presentation on Facebook. Personality and Individual Differences, 50(2), 180-185.
Chen, X., Sin, S. C. J., Theng, Y. L., & Lee, C. S. (2015). Why students share misinformation on social media: Motivation, gender, and study-level differences. Journal of Academic Librarianship, 41(5), 583-592.
Lee, C. S., Goh, D. H. L., Chua, A. Y., & Ang, R. P. (2010). Indagator: Investigating perceived gratifications of an application that blends mobile content sharing with gameplay. Journal of the American Society for Information Science and Technology, 61(6), 1244-1257.
Ma, L., Lee, C. S., & Goh, D. H. L. (2014). Understanding news sharing in social media: An explanation from the diffusion of innovations theory. Online Information Review, 38(5), 598-615.
Ma, L., & Lee, C. S. (2019). Investigating the adoption of MOOC s: A technology–user–environment perspective. Journal of Computer Assisted Learning, 35(1), 89-98.
Ma, L., & Lee, C. S. (2019). Understanding the barriers to the use of MOOCs in a developing country: An innovation resistance perspective. Journal of Educational Computing Research, 57(3), 571-590.
Pe-Than, E. P. P., Goh, D. H. L., & Lee, C. S. (2014). Making work fun: Investigating antecedents of perceived enjoyment in human computation games for information sharing. Computers in Human Behavior, 39, 88-99.
Chua, A. Y., Goh, D. H. L., & Lee, C. S. (2012). Mobile content contribution and retrieval: An exploratory study using the uses and gratifications paradigm. Information Processing and Management, 48(1), 13-22.
Goh, D. H. L., Pe-Than, E. P. P., & Lee, C. S. (2017). Perceptions of virtual reward systems in crowdsourcing games. Computers in Human Behavior, 70, 365-374.
Click here for more publications.
Recent Publication:
Ma, L., & Lee, C. S. (2023). Leveraging MOOCs for learners in economically disadvantaged regions. Education and Information Technologies, Article in press.
Goh, D. H. L., Lee, C. S., Zheng, H., & Theng, Y. L. (2022). COVID‐19 Tweet Links: A Preliminary Investigation of Type and Relevance. Proceedings of the Association for Information Science and Technology, 59(1), 693-695.
Wu, Q., Lee, C. S., & Goh, D. H. L. (2022). Leader, Socializer or Specialist? Distinguishing Responders with the Cues of Questions. Proceedings of the Association for Information Science and Technology, 59(1), 516-521.
Zheng, H., Goh, D. H. L., Lee, E. W. J., Lee, C. S., & Theng, Y. L. (2022). Understanding the effects of message cues on COVID‐19 information sharing on Twitter. Journal of the Association for Information Science and Technology, 73(6), 847-862.
Ma, L., & Lee, C. S. (2021). Evaluating the effectiveness of blended learning using the ARCS model. Journal of Computer Assisted Learning, 37(5), 1397-1408.
CS Lee, H Osop, DHL Goh, G Kelni. (2017). Making sense of comments on YouTube educational videos: a self-directed learning perspective. Online Information Review, 41(5), 611-625.
Pe-Than, Ei Pa Pa; Goh, Dion Hoe-Lian; Lee, Chei Sian. (2017). Does it matter how you play? The effects of collaboration and competition among players of human computation games.. Journal of the Association for Information Science and Technology, 68(8), 1823-1835.
DHL Goh, CS Lee, K Razikin. (2016). Interfaces for accessing location‐based information on mobile devices: An empirical evaluation. Journal of the Association for Information Science and Technology, 67(12), 2882-2896.
Chei Sian Lee and Watson-Manheim, M. B. (2014). Perceived Risks and ICT Use. Journal of Computer Information Systems, 54(2), 16-24.
Lee Chei Sian and Ma, L. (2012). News Sharing in Social Media: The Effect of Gratifications and Prior Experience. Computers in Human Behavior, 28(2), 331-339.
Google Scholar
Scopus