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|Title:||Perceptions of mobile human computation games : a study of engagement and information quality||Authors:||Chua, Alton Yeow Kuan
Goh, Dion Hoe-Lian
|Issue Date:||2012||Source:||Goh, D. H.-L., Razikin, K., & Chua, A. Y. K. (2012). Perceptions of Mobile Human Computation Games: A study of engagement and information quality. 2012 Seventh International Conference on Digital Information Management (ICDIM).||Abstract:||Mobile Human Computer Games (HCGs) are applications that aim to generate useful computations as a byproduct of gameplay. As user participation in HCGs is critical for success, the game mechanics should engage users so that they remain motivated to contribute their time and effort. In this paper, we investigate user perceptions of engagement and information quality of a mobile HCG by comparing these attributes against a non-game-based mobile content sharing application. Results suggest that the mobile HCG enabled participants to occupy their leisure time but the content contributed was not as relevant as those contributed in the non-game-based application. Additionally, the ability to control the application and completeness of content influenced intention to use the mobile HCG. Implications of this study are discussed.||URI:||https://hdl.handle.net/10356/98099
|DOI:||http://dx.doi.org/10.1109/ICDIM.2012.6360111||Rights:||© 2012 IEEE.||Fulltext Permission:||none||Fulltext Availability:||No Fulltext|
|Appears in Collections:||WKWSCI Conference Papers|
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