dc.contributor.authorAiliya
dc.contributor.authorMiao, Chun Yan
dc.contributor.authorShen, Zhiqi
dc.date.accessioned2013-08-01T03:28:51Z
dc.date.available2013-08-01T03:28:51Z
dc.date.copyright2012en_US
dc.date.issued2012
dc.identifier.citationAiliya, Miao, C., & Shen, Z. (2012). Authoring Educational Games through Affective Teachable Agent. 2012 IEEE 12th International Conference on Advanced Learning Technologies, 102 - 104.en_US
dc.identifier.urihttp://hdl.handle.net/10220/12740
dc.description.abstractTo take the advantage of computer-aided learning, more and more educational researchers realize the importance of encouraging teenagers to learn in their virtual life. To make the design and development of virtual games continuous and smooth, teachers should be involved in the learning content design iteratively. To this end this paper proposes an authoring tool which extends the teachable agent in Virtual Singapora project with authoring capabilities. In this way, not only educators can directly bring their ideas into the game design, but also the game developers can effectively implement the design to realize game scenarios. A preliminary study illustrates the effectiveness of this approach.en_US
dc.language.isoenen_US
dc.titleAuthoring educational games through affective teachable agenten_US
dc.typeConference Paper
dc.contributor.conferenceIEEE International Conference on Advanced Learning Technologies (12th : 2012 : Rome, Italy)en_US
dc.contributor.schoolSchool of Computer Engineeringen_US
dc.identifier.doihttp://dx.doi.org/10.1109/ICALT.2012.188


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