dc.contributor.authorLee, Kwan Min
dc.contributor.authorJung, Younbo
dc.date.accessioned2014-05-19T04:42:37Z
dc.date.available2014-05-19T04:42:37Z
dc.date.copyright2005en_US
dc.date.issued2005
dc.identifier.citationLee, K. M., & Jung, Y. (2005). Evolutionary nature of virtual experience. 2005 Annual Conference - Communication: Questioning the Dialogue.en_US
dc.identifier.urihttp://hdl.handle.net/10220/19369
dc.description.abstractDespite increasing dominance of virtual experience in our everyday life, there have been relatively few discussions on human responses to virtual experience. In the current paper, we define what virtual experience is based on the types of objects being experienced and the ways of experiencing. Then, we review three lines of research traditions examining the evolutionary nature of human responses to virtual experience—a) studies on Media Equation (ME) which investigate human responses to physical and/or social features of virtual objects; b) studies on Doubly Disembodied Language (DDL) which examine human responses to synthesized speech; and c) studies on human preferences for specific content types in media. Based on the general review of the three research traditions, we propose that people’s natural and social responses to virtual objects and contents come from the cognitive hijacking of the general thinking mechanism by specialized mind modules.en_US
dc.language.isoenen_US
dc.rights© 2005 The Authors. This is the author created version of a work that has been peer reviewed and accepted for publication by 2005 Annual Conference - Communication: Questioning the Dialogue, International Communication Association. It incorporates referee’s comments but changes resulting from the publishing process, such as copyediting, structural formatting, may not be reflected in this document. The published version is available at: [http://citation.allacademic.com/meta/p_mla_apa_research_citation/0/1/2/8/8/p12884_index.html?phpsessid=f2dcef9ef59f22d83deb1b55a36e7b11].en_US
dc.subjectDRNTU::Social sciences::Communication::Audience research
dc.subjectDRNTU::Engineering::Computer science and engineering::Computer applications::Social and behavioral sciences
dc.titleEvolutionary nature of virtual experienceen_US
dc.typeConference Paper
dc.contributor.conferenceAnnual Conference - Communication: Questioning the Dialogue 2005en_US
dc.contributor.schoolWee Kim Wee School of Communication and Informationen_US
dc.description.versionAccepted versionen_US
dc.contributor.organizationMinistry of Education in South Koreaen_US
dc.contributor.organizationKorea Game Industry Development Agency (KGIDA)en_US
dc.contributor.organizationUniversity of Southern Californiaen_US
dc.identifier.urlhttp://citation.allacademic.com/meta/p_mla_apa_research_citation/0/1/2/8/8/p12884_index.html?phpsessid=f2dcef9ef59f22d83deb1b55a36e7b11


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