Learning AIDS in Singapore: Examining the Effectiveness of HIV/AIDS Efficacy Messages for Adolescents Using ICTs
Lwin, May Oo
Ng, Victoria W.
Wong, Priscilla H. P.
Date of Issue2010
Wee Kim Wee School of Communication and Information
The objective of this study was to assess adolescents‘ receptivity to the use of new interactive media for dissemination of sensitive health messages. We propose a conceptual framework based on the Extended Parallel Process Model (EPPM) to design a gamebased HIV/AIDS intervention for adolescents. Amongst key findings, we found that Game Play led to changes in attitudes and intentions
Knowledge Management & E-Learning: An International Journal
© 2010 The Authors. This work is licensed under a Creative Commons Attribution 3.0 License.