Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/10332
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dc.contributor.authorLiu, Huiminen_US
dc.contributor.authorYip, Yahuien_US
dc.contributor.authorZaherah Mohd Ismailen_US
dc.date.accessioned2008-09-24T07:42:29Z
dc.date.available2008-09-24T07:42:29Z
dc.date.copyright2007en_US
dc.date.issued2007
dc.identifier.urihttp://hdl.handle.net/10356/10332
dc.description.abstractThis study aims to (1) identify and examine factors that influence an individual's level of transactive memory in virtual communities, (2) report an empirical investigation of the relationships that exist between transactive memory and (a) information needs satisfaction and (b) social needs satisfaction in an online non-work group context.en_US
dc.rightsNanyang Technological Universityen_US
dc.subjectDRNTU::Business::Information technology
dc.titleTransactive memory system : its antecedents and effects on information and social needs satisfaction in virtual communitiesen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorTung, Lai Laien_US
dc.contributor.schoolCollege of Business (Nanyang Business School)en_US
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Appears in Collections:NBS Student Reports (FYP/IA/PA/PI)
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