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https://hdl.handle.net/10356/13352
Title: | Game tree search on a massively parallel SIMD machine : an algorithmic study with computer chess | Authors: | He, Shaojun. | Keywords: | DRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence | Issue Date: | 1998 | Abstract: | A parallel game tree search algorithm is presented in this thesis to verify the possibility of efficient use of a Single Instruction Multiple Data (SIMD) machine for computer game playing. It follows a loop of search and load balancing. In order to eliminate the serious processor starvation that is usually present in a SIMD game tree search, a new load balancing scheme is proposed as a part of this algorithm which provides massive parallelism whilst being in control of the search overhead. Besides, a dynamic triggering mechanism that is especially suited for a complex game such as Chess is used to optimally balance the search and load balancing. Furthermore, a search procedure with useful heuristic enhancements is designed in detail to reduce the search overhead and the synchronization overhead. | URI: | http://hdl.handle.net/10356/13352 | Schools: | School of Electrical and Electronic Engineering | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | EEE Theses |
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File | Description | Size | Format | |
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HeShaoJun1998.pdf Restricted Access | Main report | 15.45 MB | Adobe PDF | View/Open |
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