Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/13597
Title: A design for implementation of a distributed host architecture for distributed interactive simulations
Authors: Low, Ee Mien.
Keywords: DRNTU::Engineering::Computer science and engineering::Computer systems organization::Computer-communication networks
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
Issue Date: 1999
Abstract: This document contains a design for the implementation of a Distributed Host Architecture, or DHA, for running Distributed Interactive Simulations (DIS). The proposal is standards-based, built upon and extending the DIS 1278.1 standard. Different models of distributing simulations over networks are discussed, including the centralized server, peer-to-peer and distributed server model. The pros and cons of each model are reviewed with examples from existing software. The distributed server model is chosen for the DHA proposal for its inherent scale ability and suitability to the emerging broadband infrastructures available today and which will become commonplace in the near future.
URI: http://hdl.handle.net/10356/13597
Schools: School of Computer Engineering 
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Theses

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