Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/136930
Title: | Escape game design and implementation II | Authors: | Lok, Li Xin | Keywords: | Engineering::Computer science and engineering | Issue Date: | 2019 | Publisher: | Nanyang Technological University | Project: | SCE18-0223 | Abstract: | The purpose of this report is to showcase the design and implementation of an Escape Game Puzzle that helps in promoting effective communication between peers and colleagues in team-building activities. The puzzle was designed with communication as the key component, and was implemented using Python language, Arduino, Raspberry Pi and MAX7219 LED Matrix as main hardware. Although there were problems encountered and not able to resolve, alternatives were introduced to mitigate and adapt, while new ideas were thought of and implemented. | URI: | https://hdl.handle.net/10356/136930 | Schools: | School of Computer Science and Engineering | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | SCSE Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
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Final Report (Without Appendix).pdf Restricted Access | 1.08 MB | Adobe PDF | View/Open |
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