Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/137923
Title: Deep learning and computer chess (part 1)
Authors: Ngui, Seng Yang
Keywords: Engineering::Computer science and engineering
Issue Date: 2020
Publisher: Nanyang Technological University
Project: SCSE19-0098
Abstract: The purpose of this report is to show the implementations and experiments of the Monte Carlo Tree Search Algorithm played on a simple chess engine against an AI that uses deterministic & Minimax algorithm. The Chess Engine was implemented in Java language, as well as the MCTS algorithm.
URI: https://hdl.handle.net/10356/137923
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

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