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https://hdl.handle.net/10356/139166
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DC Field | Value | Language |
---|---|---|
dc.contributor.author | Lee, Calista Min Fen | en_US |
dc.date.accessioned | 2020-05-16T13:31:32Z | - |
dc.date.available | 2020-05-16T13:31:32Z | - |
dc.date.issued | 2020 | - |
dc.identifier.uri | https://hdl.handle.net/10356/139166 | - |
dc.description.abstract | A breakdown of the creation of an exploration game made in Unreal Engine 4.22; the paper explores the initial concept of the game demo to its transference into the 3D, combined with 2D story-telling elements. The paper also delves into the problems and troubleshooting which the developers have encountered and resolved. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Nanyang Technological University | en_US |
dc.relation | ADM16.20.U1630878K | en_US |
dc.subject | Visual arts and music::Media | en_US |
dc.subject | Visual arts and music::Animation::3D | en_US |
dc.title | The cartographer : 3D unreal-engine exploration game | en_US |
dc.type | Final Year Project (FYP) | en_US |
dc.contributor.supervisor | Gray Hodgkinson | en_US |
dc.contributor.school | School of Art, Design and Media | en_US |
dc.description.degree | Bachelor of Fine Arts in Digital Animation | en_US |
dc.contributor.supervisoremail | ghodgkinson@ntu.edu.sg | en_US |
item.grantfulltext | restricted | - |
item.fulltext | With Fulltext | - |
Appears in Collections: | ADM Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
ADM16.20.U1630878K.pdf Restricted Access | The Cartographer – 3D Unreal-Engine Exploration Game | 7.75 MB | Adobe PDF | View/Open |
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