Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/139166
Full metadata record
DC FieldValueLanguage
dc.contributor.authorLee, Calista Min Fenen_US
dc.date.accessioned2020-05-16T13:31:32Z-
dc.date.available2020-05-16T13:31:32Z-
dc.date.issued2020-
dc.identifier.urihttps://hdl.handle.net/10356/139166-
dc.description.abstractA breakdown of the creation of an exploration game made in Unreal Engine 4.22; the paper explores the initial concept of the game demo to its transference into the 3D, combined with 2D story-telling elements. The paper also delves into the problems and troubleshooting which the developers have encountered and resolved.en_US
dc.language.isoenen_US
dc.publisherNanyang Technological Universityen_US
dc.relationADM16.20.U1630878Ken_US
dc.subjectVisual arts and music::Mediaen_US
dc.subjectVisual arts and music::Animation::3Den_US
dc.titleThe cartographer : 3D unreal-engine exploration gameen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorGray Hodgkinsonen_US
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.description.degreeBachelor of Fine Arts in Digital Animationen_US
dc.contributor.supervisoremailghodgkinson@ntu.edu.sgen_US
item.grantfulltextrestricted-
item.fulltextWith Fulltext-
Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)
Files in This Item:
File Description SizeFormat 
ADM16.20.U1630878K.pdf
  Restricted Access
The Cartographer – 3D Unreal-Engine Exploration Game7.75 MBAdobe PDFView/Open

Page view(s)

401
Updated on Apr 25, 2025

Download(s)

18
Updated on Apr 25, 2025

Google ScholarTM

Check

Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.