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https://hdl.handle.net/10356/140267
Title: | Carl | Authors: | Zhao, Qiwen | Keywords: | Visual arts and music::Animation | Issue Date: | 2020 | Publisher: | Nanyang Technological University | Project: | ADM16.20.U1630776C | Abstract: | CARL is a 2-dimensional side scrolling role playing game. Take on the role of Carl as a white collar worker, player is able to explore the fictional world, the Eggalopolis, and make impactful decisions. Will Carl choose to obey the oppressor and rise through the ranks? Or will Carl be against it for the good of the people? The report discusses in depth about the research, conceptualisation and execution of the entire project with main focus on visual development, narrative structuring, game design and game developing. | URI: | https://hdl.handle.net/10356/140267 | Schools: | School of Art, Design and Media | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | ADM Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
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FYP Report_Zhao Qiwen.pdf Restricted Access | The FYP Report of CARL, a 2-dimensional side-scroller role playing game done by animation students Zhao Qiwen, Alicia Lee and Irene Tee. | 540.5 kB | Adobe PDF | View/Open |
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