Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/140267
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dc.contributor.authorZhao, Qiwenen_US
dc.date.accessioned2020-05-27T10:56:23Z-
dc.date.available2020-05-27T10:56:23Z-
dc.date.issued2020-
dc.identifier.urihttps://hdl.handle.net/10356/140267-
dc.description.abstractCARL is a 2-dimensional side scrolling role playing game. Take on the role of Carl as a white collar worker, player is able to explore the fictional world, the Eggalopolis, and make impactful decisions. Will Carl choose to obey the oppressor and rise through the ranks? Or will Carl be against it for the good of the people? The report discusses in depth about the research, conceptualisation and execution of the entire project with main focus on visual development, narrative structuring, game design and game developing.en_US
dc.language.isoenen_US
dc.publisherNanyang Technological Universityen_US
dc.relationADM16.20.U1630776Cen_US
dc.subjectVisual arts and music::Animationen_US
dc.titleCarlen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorHans-Martin Rallen_US
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.description.degreeBachelor of Fine Arts in Digital Animationen_US
dc.contributor.supervisoremailrall@ntu.edu.sgen_US
item.grantfulltextrestricted-
item.fulltextWith Fulltext-
Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)
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The FYP Report of CARL, a 2-dimensional side-scroller role playing game done by animation students Zhao Qiwen, Alicia Lee and Irene Tee.540.5 kBAdobe PDFView/Open

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