Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/140329
Title: | An interactive control architecture for interpersonal coordination in mirror game | Authors: | Zhai, Chao Chen, Michael Z. Q. Alderisio, Francesco Yu. Uteshev, Alexei Di Bernardo, Mario |
Keywords: | Engineering::Electrical and electronic engineering | Issue Date: | 2018 | Source: | Zhai, C., Chen, M. Z. Q., Alderisio, F., Yu. Uteshev, A., & Di Bernardo, M. (2018). An interactive control architecture for interpersonal coordination in mirror game. Control Engineering Practice, 80, 36-48. doi:10.1016/j.conengprac.2018.08.012 | Journal: | Control Engineering Practice | Abstract: | In this work, an interactive control architecture based on velocity segments is developed to generate the human-like trajectories in the mirror game, a simple yet effective paradigm for studying interpersonal coordination, and the existence of velocity segments possessing a prescribed signature is theoretically guaranteed. Then an online control algorithm for the architecture is proposed to produce joint improvised motion with a human player or another virtual player while exhibiting some desired kinematic characteristics. Finally, the transition from solo motions to joint improvised motions is illuminated, and the proposed control architecture is validated by matching the experimental data. | URI: | https://hdl.handle.net/10356/140329 | ISSN: | 0967-0661 | DOI: | 10.1016/j.conengprac.2018.08.012 | Rights: | © 2018 Elsevier Ltd. All rights reserved. | Fulltext Permission: | none | Fulltext Availability: | No Fulltext |
Appears in Collections: | EEE Journal Articles |
SCOPUSTM
Citations
50
4
Updated on Jan 28, 2023
Web of ScienceTM
Citations
50
1
Updated on Jan 25, 2023
Page view(s)
171
Updated on Jan 29, 2023
Google ScholarTM
Check
Altmetric
Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.