Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/140737
Title: | Carl | Authors: | Irene Tee @ Zheng Jingying | Keywords: | Visual arts and music::Media Visual arts and music::Animation |
Issue Date: | 2020 | Publisher: | Nanyang Technological University | Project: | ADM16.20.U1630357G | Abstract: | CARL is a 2D side scroller made in Unity featuring rich graphics, quirky, diverse characters and a branching storyline based on the choices you make. In this paper, the morality system, branching emergent and embedded narratives, and visual design choices made by the team will be examined with reference to the successes and failures of the final product. | URI: | https://hdl.handle.net/10356/140737 | Schools: | School of Art, Design and Media | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | ADM Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
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ADM16.20.U1630357G.pdf Restricted Access | 800.82 kB | Adobe PDF | View/Open |
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