Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/147139
Title: | Calligraphic brushwork for 3D space | Authors: | Chia, Wei Ting | Keywords: | Humanities Visual arts and music::Animation::3D |
Issue Date: | 2020 | Publisher: | Nanyang Technological University | Source: | Chia, W. T. (2020). Calligraphic brushwork for 3D space. Student Research Paper, Nanyang Technological University, Singapore. https://hdl.handle.net/10356/147139 | Abstract: | This paper will address the current possibilities of replicating 2D Chinese ink strokes in a digital 3D form, specifically through the 3D software Maya, and the Python programming language. The visual qualities of ink strokes will be analyzed, such as how the speed, pressure and deformation of a brush influence the qualities of the resulting mark. Attempts to replicate such qualities will then be demonstrated in Maya, and a comparison of the results with the initial 2D references. I will then discuss the way in which Python helps optimize the work of generating brushstrokes, and how the process I have developed might fit into a 3D or 2D animation workflow. Such practical exploration of adapting a traditional art form for contemporary digital art and animation will also demonstrate the possibilities of the role of technical artists in developing tools for specific use cases, as well as increasing experimentation with art making in digital software. | URI: | https://hdl.handle.net/10356/147139 | Schools: | School of Art, Design and Media | Rights: | © 2020 The Author(s). | Fulltext Permission: | open | Fulltext Availability: | With Fulltext |
Appears in Collections: | URECA Papers |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Calligraphic Brushwork for 3D Space.pdf | 445.3 kB | Adobe PDF | View/Open |
Page view(s) 10
946
Updated on Oct 9, 2024
Download(s) 5
574
Updated on Oct 9, 2024
Google ScholarTM
Check
Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.