Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/148059
Title: 3D game design in VR
Authors: Poh, Wei Han
Keywords: Engineering::Computer science and engineering::Software::Software engineering
Issue Date: 2021
Publisher: Nanyang Technological University
Source: Poh, W. H. (2021). 3D game design in VR. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/148059
Project: SCSE20-0132 
Abstract: Virtual Tour has become a popular form of entertainment and information sharing method due to the travel ban and social distancing practice caused by the COVID-19 pandemic. Educational institutions have also incorporated virtual classroom measures via video conferencing to adapt to the current situation. This means that there is an increasing demand for an immersive and educational experience and this project seeks to develop a virtual reality educational game to meet this demand. Through the first-hand experience from existing VR games and software, design decision regarding user interface, movement and gameplay aim to create a comfortable and interactive experience. This result in the creation of MCQ VR, a virtual reality game that aims to improve engagement in answering multiple-choice questions by introducing interesting gameplay element in virtual reality.
URI: https://hdl.handle.net/10356/148059
Schools: School of Computer Science and Engineering 
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

Files in This Item:
File Description SizeFormat 
POHW0017 Amended Final Report.pdf
  Restricted Access
2.43 MBAdobe PDFView/Open

Page view(s)

474
Updated on May 7, 2025

Download(s) 50

75
Updated on May 7, 2025

Google ScholarTM

Check

Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.