Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/148188
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dc.contributor.authorHodgkinson, Grayen_US
dc.date.accessioned2021-04-19T07:36:50Z-
dc.date.available2021-04-19T07:36:50Z-
dc.date.issued2019-
dc.identifier.citationHodgkinson, G. (2019). Please pay attention : narrative strategies in VR animation. Shakespeare FuturEd Conference 2019.en_US
dc.identifier.otherhttps://shakespearereloaded.edu.au/events/shakespeare-futured-conference-
dc.identifier.urihttps://hdl.handle.net/10356/148188-
dc.description.abstractOnce the viewer dons the VR headset they have the ability to look wherever they wish. This single act of independence takes control away from the story-teller, and in essence, makes the experience an interactive one.en_US
dc.language.isoenen_US
dc.rights© 2019 The Author(s). All rights reserved.en_US
dc.subjectVisual arts and music::Generalen_US
dc.titlePlease pay attention : narrative strategies in VR animationen_US
dc.typeConference Paperen
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.contributor.conferenceShakespeare FuturEd Conference 2019en_US
dc.description.versionPublished versionen_US
dc.subject.keywordsAnimationen_US
dc.subject.keywordsVirtual Realityen_US
dc.citation.conferencelocationSydney, Australiaen_US
item.grantfulltextopen-
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