Please use this identifier to cite or link to this item:
Title: Pandera
Authors: Chan, Joey Ker En
Keywords: Visual arts and music::Design
Issue Date: 2021
Publisher: Nanyang Technological University
Source: Chan, J. K. E. (2021). Pandera. Final Year Project (FYP), Nanyang Technological University, Singapore.
Abstract: Pandera is a Virtual Reality Interactive Storytelling Experience modelled like a 3D Storybook, designed with Unreal Engine 4. It tells the story of the Chimeric Pandemic in Singapore, where the infected turn into Mutants. As the audience, they play as a child on the way home after a quarantine period in the hospital. On the way home, they will explore their neighbourhood infected by the long-running virus. Prior research highlights that popular media’s expression of pandemics are often riddled with false information and rabid assumptions. Through Pandera’s open concept exploration, I hope to inform the masses about what truly happens during a pandemic, and how Singapore mitigates the issue.
Schools: School of Art, Design and Media 
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)

Files in This Item:
File Description SizeFormat 
  Restricted Access
ADM Bachelor of Fine Arts in Design Art (Interactive Media) FYP Report - Pandera11.03 MBAdobe PDFView/Open

Page view(s)

Updated on Oct 3, 2023


Updated on Oct 3, 2023

Google ScholarTM


Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.