Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/149659
Title: Cog in the machine
Authors: James, Melodie Edith
Keywords: Visual arts and music::Print media
Issue Date: 2021
Publisher: Nanyang Technological University
Source: James, M. E. (2021). Cog in the machine. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/149659
Abstract: Cog in the Machine is an experimental graphic novel that takes a posthuman approach to narrativity and design. The project seeks to use themes of technology to not only provide answers about our place in the universe as humans, but also to raise questions that contribute to the ongoing posthuman dialogue. The graphic novel features narrative and visuals produced in collaboration with open-source artificial intelligence models such as Generative Pre-trained Transformer Vr. 2 (GPT-2) by OpenAI and Attentional Generative Adversarial Network (AttnGAN) by Microsoft Deep Learning Technology Centre. The narrative is inspired by recent developments in biotechnology in Singapore such as culturing meat with stem cells, genome editing on animals and the implications of such changes. Visual communication will play a critical role in making these unseen subjects tangible to the general public, enabling them to comprehend subjects that are beyond their visual scope — and, in turn, encourage bridging the worlds of visual arts and technology.
URI: https://hdl.handle.net/10356/149659
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)

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