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dc.contributor.authorCheng, Clara Boon Ruanen_US
dc.identifier.citationCheng, C. B. R. (2021). Take away. Final Year Project (FYP), Nanyang Technological University, Singapore.
dc.description.abstractLiving standards in urbanised cities, such as Singapore, are prone to be quick-paced and transitory. Thus, lesser opportunities are present to foster intimacy in settings involving family and friends. Take Away is a board game that aims to reconnect already existing relations, or create new ones, through reflective, purpose driven cards centred around the topic of food. Often, food itself can forge a bridge between two separate individuals. This can be done, through a conversation over a meal, or a banter over cuisine favourites. The game implements various food-themed conversation starters that allow players to deepen their understanding of one another through motions of the game. Take Away hopes to take fostering intimacy a step further, by pre-empting cooking as an activity through its end intention of customised recipes, unique to the game’s players.en_US
dc.publisherNanyang Technological Universityen_US
dc.subjectVisual arts and musicen_US
dc.subjectVisual arts and music::Drawing, design and illustrationen_US
dc.subjectVisual arts and music::Designen_US
dc.titleTake awayen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorDesmond Pang Hee Weeen_US
dc.contributor.schoolSchool of Art, Design and Mediaen_US
dc.description.degreeBachelor of Fine Arts in Design Arten_US
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Appears in Collections:ADM Student Reports (FYP/IA/PA/PI)
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