Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/149843
Title: | Take away | Authors: | Cheng, Clara Boon Ruan | Keywords: | Visual arts and music Visual arts and music::Drawing, design and illustration Visual arts and music::Design |
Issue Date: | 2021 | Publisher: | Nanyang Technological University | Source: | Cheng, C. B. R. (2021). Take away. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/149843 | Abstract: | Living standards in urbanised cities, such as Singapore, are prone to be quick-paced and transitory. Thus, lesser opportunities are present to foster intimacy in settings involving family and friends. Take Away is a board game that aims to reconnect already existing relations, or create new ones, through reflective, purpose driven cards centred around the topic of food. Often, food itself can forge a bridge between two separate individuals. This can be done, through a conversation over a meal, or a banter over cuisine favourites. The game implements various food-themed conversation starters that allow players to deepen their understanding of one another through motions of the game. Take Away hopes to take fostering intimacy a step further, by pre-empting cooking as an activity through its end intention of customised recipes, unique to the game’s players. | URI: | https://hdl.handle.net/10356/149843 | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | ADM Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
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ADM17.21.U1731552K.pdf Restricted Access | 3.43 MB | Adobe PDF | View/Open |
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