Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/153759
Title: Two-facility location games with minimum distance requirement
Authors: Xu, Xinping
Li, Bo
Li, Minming
Duan, Lingjie
Keywords: Engineering::Electrical and electronic engineering
Issue Date: 2021
Source: Xu, X., Li, B., Li, M. & Duan, L. (2021). Two-facility location games with minimum distance requirement. Journal of Artificial Intelligence Research, 70, 719-756. https://dx.doi.org/10.1613/JAIR.1.12319
Project: MOE2016- T2-1-173
Journal: Journal of Artificial Intelligence Research
Abstract: We study the mechanism design problem of a social planner for locating two facilities on a line interval [0, 1], where a set of n strategic agents report their locations and a mechanism determines the locations of the two facilities. We consider the requirement of a minimum distance 0 ≤ d ≤ 1 between the two facilities. Given the two facilities are heterogeneous, we model the cost/utility of an agent as the sum of his distances to both facilities. In the heterogeneous two-facility location game to minimize the social cost, we show that the optimal solution can be computed in polynomial time and prove that carefully choosing one optimal solution as output is strategyproof. We also design a strategyproof mechanism minimizing the maximum cost. Given the two facilities are homogeneous, we model the cost/utility of an agent as his distance to the closer facility. In the homogeneous two-facility location game for minimizing the social cost, we show that any deterministic strategyproof mechanism has unbounded approximation ratio. Moreover, in the obnoxious heterogeneous two-facility location game for maximizing the social utility, we propose new deterministic group strategyproof mechanisms with provable approximation ratios and establish a lower bound (7 − d)/6 for any deterministic strategyproof mechanism. We also design a strategyproof mechanism maximizing the minimum utility. In the obnoxious homogeneous two-facility location game for maximizing the social utility, we propose deterministic group strategyproof mechanisms with provable approximation ratios and establish a lower bound 4/3. Besides, in the two-facility location game with triple-preference, where each facility may be favorable, obnoxious, indifferent for any agent, we further motivate agents to report both their locations and preferences towards the two facilities truthfully, and design a deterministic group strategyproof mechanism with an approximation ratio 4.
URI: https://hdl.handle.net/10356/153759
ISSN: 1076-9757
DOI: 10.1613/JAIR.1.12319
Schools: School of Electrical and Electronic Engineering 
Rights: © 2021 AI Access Foundation. All rights reserved. This paper was published in Journal of Artificial Intelligence Research and is made available with permission of AI Access Foundation.
Fulltext Permission: open
Fulltext Availability: With Fulltext
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