Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/156586
Title: Designing dynamic multi-touch interaction for games with realistic physics-based animation
Authors: Hoang, Xuan Tung
Keywords: Engineering::Computer science and engineering
Issue Date: 2022
Publisher: Nanyang Technological University
Source: Hoang, X. T. (2022). Designing dynamic multi-touch interaction for games with realistic physics-based animation. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/156586
Project: SCSE21-0181
Abstract: As touch devices become more and more popular, touch interaction has become a popular study area. In this research, our purpose is to study touch interaction and create an interaction that is able to bring realistic physics-based animation applications. In order to achieve this, a study was conducted on the touch device ability, then an interaction set was designed based on the founded abilities. After that. the usefulness of the interaction was evaluated by a user study. The study showed that the proposed 2Fingers (2F) interaction set has advantages compared to the simple 1Finger (1F) interaction set in a specific context. Nevertheless, the interaction set still has certain disadvantages compared that need to be addressed. In the future, this study result can be used as a reference to develop other touch interactions in a realistic environment.
URI: https://hdl.handle.net/10356/156586
Schools: School of Computer Science and Engineering 
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

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