Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/157748
Title: Game design to cultivate computational thinking in primary school-going children
Authors: Lim, Tsing Yen
Keywords: Engineering::Electrical and electronic engineering
Issue Date: 2022
Publisher: Nanyang Technological University
Source: Lim, T. Y. (2022). Game design to cultivate computational thinking in primary school-going children. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/157748
Abstract: This report explores various game-based learning pedagogies in creating an immersive educational digital game. The appropriate frameworks and theories are incorporated in designing the different components of the game to maximise a child’s understanding and engagement. The report continues by documenting the game development process, followed by the presentation of various scenes of the game.
URI: https://hdl.handle.net/10356/157748
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:EEE Student Reports (FYP/IA/PA/PI)

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