Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/157861
Full metadata record
DC FieldValueLanguage
dc.contributor.authorLim, Vanessa Wei Jiaen_US
dc.date.accessioned2022-05-24T02:49:18Z-
dc.date.available2022-05-24T02:49:18Z-
dc.date.issued2022-
dc.identifier.citationLim, V. W. J. (2022). Design and develop a game for young students to learn essential programming skills (A). Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/157861en_US
dc.identifier.urihttps://hdl.handle.net/10356/157861-
dc.description.abstractThere has been a rise in the number of coding applications available to educate children on how to code. However, most coding applications have gaps that are not being addressed. For example, most of them do not target code efficiency and other essential soft skills such as planning and collaboration skills effectively. Hence, this project aims to develop an educational WebGL game that teaches children aged 10-14 years old programming concepts, code efficiency and essential soft skills such as problem-solving, collaboration, and planning skills. Research has shown that girls are less motivated to learn programming due to the gender stereotype that boys are better. Hence, this project also aims to encourage and motivate girls to learn programming. Flow-based programming is used as the “coding language”. This project made use of deliberate game design to achieve the learning outcomes for the players. In this project, the core technologies used are Azure WebApp, Azure PlayFab, Unity, and Photon Engine. This project is done as a team of two and a prototype of the game is developed. The portion of the game completed thus far includes the overall design of the game, the Introduction, Story Mode which includes both the lectures and the exercises as well as the Collaboration Mode. This report will focus on the implementation of the flow-based programming, demo scene, exercises in Story mode, and the Collaboration mode excluding the dungeon aspect of the game.en_US
dc.language.isoenen_US
dc.publisherNanyang Technological Universityen_US
dc.relationA3218-211en_US
dc.subjectEngineering::Electrical and electronic engineeringen_US
dc.titleDesign and develop a game for young students to learn essential programming skills (A)en_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorWesley Tan Chee Wahen_US
dc.contributor.schoolSchool of Electrical and Electronic Engineeringen_US
dc.description.degreeBachelor of Engineering (Information Engineering and Media)en_US
dc.contributor.supervisoremailwesleytan@ntu.edu.sgen_US
item.grantfulltextrestricted-
item.fulltextWith Fulltext-
Appears in Collections:EEE Student Reports (FYP/IA/PA/PI)
Files in This Item:
File Description SizeFormat 
FYP Final Report Full Text- Lim Wei Jia, Vanessa.pdf
  Restricted Access
10.95 MBAdobe PDFView/Open

Page view(s)

43
Updated on Jan 31, 2023

Download(s)

14
Updated on Jan 31, 2023

Google ScholarTM

Check

Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.