Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/161834
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dc.contributor.authorZhang, Wenjingen_US
dc.contributor.authorZheng, Jianminen_US
dc.contributor.authorCai, Yiyuen_US
dc.contributor.authorYnnerman, Andersen_US
dc.date.accessioned2022-09-21T04:45:32Z-
dc.date.available2022-09-21T04:45:32Z-
dc.date.issued2022-
dc.identifier.citationZhang, W., Zheng, J., Cai, Y. & Ynnerman, A. (2022). Seamless simplification of multi-chart textured meshes with adaptively updated correspondence. Computers and Graphics, 106, 77-87. https://dx.doi.org/10.1016/j.cag.2022.05.021en_US
dc.identifier.issn0097-8493en_US
dc.identifier.urihttps://hdl.handle.net/10356/161834-
dc.description.abstractMeshes obtained by 3D scanning or photogrammetry are usually very dense and multi-chart textured. Effectively reducing the amount of data while preserving both geometry and appearance is an important and also challenging problem. This paper presents a new method for seamless simplification of dense triangular meshes with multi-chart textures. The method is composed of three components: geometry simplification, correspondence map construction and texture image generation. The core of the method lies in the ideas of decoupling geometry, UV-parameterization and texture processes to make the simplification process less constrained by the underlying attribute encoding, a reliable updating procedure for constructing the correspondence map between the simplified and original meshes, and a least squares model for filling texture elements, which are the key to producing artifact-free visual appearance. Compared to the state-of-the-art, the proposed method has several advantages: (1) it enables aggressive simplification with well preserved geometry and appearance; (2) it automatically achieves seamless simplification without special treatment on the seams between multi-charts of the texture; and (3) it is reliable. Experimental results have demonstrated these features.en_US
dc.description.sponsorshipNanyang Technological Universityen_US
dc.description.sponsorshipNational Research Foundation (NRF)en_US
dc.language.isoenen_US
dc.relation04INS000440C130en_US
dc.relationKAW 2019.0024en_US
dc.relationNRF2015VSG- AA3DCM001-018en_US
dc.relation.ispartofComputers and Graphicsen_US
dc.rights© 2022 Elsevier Ltd. All rights reserved.en_US
dc.subjectEngineering::Mechanical engineeringen_US
dc.titleSeamless simplification of multi-chart textured meshes with adaptively updated correspondenceen_US
dc.typeJournal Articleen
dc.contributor.schoolSchool of Mechanical and Aerospace Engineeringen_US
dc.contributor.schoolSchool of Computer Science and Engineeringen_US
dc.identifier.doi10.1016/j.cag.2022.05.021-
dc.identifier.scopus2-s2.0-85131932975-
dc.identifier.volume106en_US
dc.identifier.spage77en_US
dc.identifier.epage87en_US
dc.subject.keywordsTriangular Meshen_US
dc.subject.keywordsMulti-Chart Textureen_US
dc.description.acknowledgementThis work was supported by a joint WASP/NTU project (04INS000440C130), Ynnerman Scholar (KAW 2019.0024) and National Research Foundation (NRF) Singapore, under its Virtual Singapore (VSG) Programme (Award No. NRF2015VSG-AA3DCM001-018).en_US
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