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dc.contributor.authorPang, Kee Yangen_US
dc.identifier.citationPang, K. Y. (2022). VR climate change. Final Year Project (FYP), Nanyang Technological University, Singapore.
dc.description.abstractClimate change is an ongoing global problem that should be a concern to most of us. Virtual Reality (VR) game is used as a solution for the main objectives of this project which are spreading awareness and developing a sense of urgency about the climate change issues. Player will experience educational content while he interacts and explore three distinct environments on a desolated earth. To develop a more memorable gaming experience for the player, some 4th wall-breaking techniques are used in various parts of the game. Hidden lore, with environment-related content embedded, is also planted in the game as additional discoverable content to encourage the curiosity of exploration in the player.en_US
dc.publisherNanyang Technological Universityen_US
dc.subjectEngineering::Computer science and engineeringen_US
dc.titleVR climate changeen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorSeah Hock Soonen_US
dc.contributor.schoolSchool of Computer Science and Engineeringen_US
dc.description.degreeBachelor of Engineering (Computer Science)en_US
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Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)
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