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https://hdl.handle.net/10356/168238
Title: | Gamified.: a study of gamification in user experience design | Authors: | Chang, Wilson Jon Yao | Keywords: | Visual arts and music::Design::Product | Issue Date: | 2023 | Publisher: | Nanyang Technological University | Source: | Chang, W. J. Y. (2023). Gamified.: a study of gamification in user experience design. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/168238 | Abstract: | This project explores different qualities of user experience (UX) of gamification in design through conducting a design research study. Specifically, I am exploring how designers can improve the user experience of any project they work on by implementing gamified concepts or game design theories without invoking unethical designs such as addictive practices or forceful engagement. | URI: | https://hdl.handle.net/10356/168238 | Schools: | School of Art, Design and Media | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | ADM Student Reports (FYP/IA/PA/PI) |
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ADM19.23_Wilson.pdf Restricted Access | 6.12 MB | Adobe PDF | View/Open |
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