Please use this identifier to cite or link to this item:
Title: Displaying curves, surfaces and solid objects in Unity 3D system
Authors: Yan, Kaitao
Keywords: Engineering::Computer science and engineering
Issue Date: 2023
Publisher: Nanyang Technological University
Source: Yan, K. (2023). Displaying curves, surfaces and solid objects in Unity 3D system. Final Year Project (FYP), Nanyang Technological University, Singapore.
Project: SCSE22-0698 
Abstract: Computer Graphics is the synthesis of images with a computer, while visualization is the method of forming the image. Common geometry that is used in everyday life, such as planes, spheres, and cubes, can be displayed via various mathematical models. “CZ2003 Computer Graphics and Visualization”, an undergraduate course at Nanyang Technological University, aims to teach students the fundamentals of mathematics visualization, In addition, it focuses on conveying concepts that define various geometric shapes, colors, and transformations using analytical functions and algorithmic procedures. “Shape Explorer”, a software used in the course, computes either parametric or implicit formulas and renders a mathematical model of a two- or three-dimensional object through geometric and shape modeling. Besides the provision of textbooks and notes, the software is integral in imparting the fundamental knowledge and providing students with hands-on experience in rendering various mathematical shapes.
Schools: School of Computer Science and Engineering 
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

Files in This Item:
File Description SizeFormat 
Yan Kaitao FYP Amended Final Report.pdf
  Restricted Access
Undergraduate project report2.17 MBAdobe PDFView/Open

Page view(s)

Updated on Jun 24, 2024


Updated on Jun 24, 2024

Google ScholarTM


Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.