Please use this identifier to cite or link to this item:
Title: Virtual reality game - ace's memories
Authors: Wong, Fabian Jing Lin
Keywords: Engineering::Computer science and engineering
Issue Date: 2023
Publisher: Nanyang Technological University
Source: Wong, F. J. L. (2023). Virtual reality game - ace's memories. Final Year Project (FYP), Nanyang Technological University, Singapore.
Project: SCSE22-1014 
Abstract: Virtual Reality (VR) has the capability to fully immerse users in a virtual environment, providing game developers with limitless creativity. However, the market for virtual reality games is smaller compared to traditional computer games, and normal consumers are reluctant to spend on VR technology. Therefore, there is a need for a game that fully utilizes VR immersion to capture people's attention and encourage investment in VR. This game must be unique and unmatched by traditional computer games. This project aims to develop a VR game that provides a unique experience to captivate the public. The game concept revolves around science fiction (sci-fi) giant robots known as mechas and giant monsters. It places the player in the role of piloting the giant robot to fight against the giant monster, delivering a unique and immersive experience. The game utilizes the Unity game engine as the development tool and Pico 4 as the hardware for development and testing. This report documents the game design, features, mechanics, and the technologies used to develop the game.
Schools: School of Computer Science and Engineering 
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

Files in This Item:
File Description SizeFormat 
  Restricted Access
Undergraduate project report1.24 MBAdobe PDFView/Open

Page view(s)

Updated on Dec 7, 2023


Updated on Dec 7, 2023

Google ScholarTM


Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.