Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/174833
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dc.contributor.authorLim, Andre You Qiangen_US
dc.date.accessioned2024-04-15T00:37:35Z-
dc.date.available2024-04-15T00:37:35Z-
dc.date.issued2024-
dc.identifier.citationLim, A. Y. Q. (2024). Learn computer science on pathfinder! - A VR game for students to learn computer science module. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/174833en_US
dc.identifier.urihttps://hdl.handle.net/10356/174833-
dc.description.abstractWith gamification and advancements in technology, it brings novel and unique ways to enhance the learning experiences of students. One such example is the introduction of Virtual Reality (VR) in gamified education. VR brings many benefits such as engagement and immersion for players, thus keeping the user’s attention. Such qualities are extremely advantageous in the field of education and helps improve the learning experience. In this final year project, a VR escape room game that aims to teach Computer Science concepts was developed. Players explore the virtual environment, solving puzzles related to depth first search (DFS). Furthermore, the responses of players were collected and evaluated. A total of 12 responses were collected, half of which had not learnt DFS. Of the 12 players, there were nine year 1 students, one year 2 student, and two graduates. The results of the responses were generally positive, with more than 75% of players indicating that the game was engaging, immersive and helped enhance their learning experience. Furthermore, all players agreed that the game was successful in teaching them the concepts of DFS.en_US
dc.language.isoenen_US
dc.publisherNanyang Technological Universityen_US
dc.relationSCSE23-0514en_US
dc.subjectComputer and Information Scienceen_US
dc.subjectEngineeringen_US
dc.titleLearn computer science on pathfinder! - A VR game for students to learn computer science moduleen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorLiu Siyuanen_US
dc.contributor.schoolSchool of Computer Science and Engineeringen_US
dc.description.degreeBachelor's degreeen_US
dc.contributor.supervisoremailSYLiu@ntu.edu.sgen_US
dc.subject.keywordsUnityen_US
dc.subject.keywordsGame developmenten_US
dc.subject.keywordsVirtual realityen_US
item.grantfulltextrestricted-
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Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)
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