Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/175228
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dc.contributor.authorCheong, Yong Wenen_US
dc.date.accessioned2024-04-21T23:30:33Z-
dc.date.available2024-04-21T23:30:33Z-
dc.date.issued2024-
dc.identifier.citationCheong, Y. W. (2024). Virtual reality (VR) table tennis. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/175228en_US
dc.identifier.urihttps://hdl.handle.net/10356/175228-
dc.description.abstractVirtual Reality (VR) gaming has seen significant advancements in recent years. It provides players immersive experiences that mimic real-world interactions. This project aims to enhance the realism and interactivity of VR table tennis games by developing an AI opponent trained using Machine Learning (ML) algorithm as compared to the convention rule-based opponents. The research objectives include exploring the feasibility of implementing MLagents in VR gaming environments and assessing their effectiveness in creating challenging opponents.This project will be utilizing ML-Agents Toolkit to implement Proximal Policy Optimization on the table tennis paddle which will act as the agent. The project has achieved the basic goal of creating an AI opponent which can return the ball through inference. Future Improvements could involve improvement of ball physics to simulate spinning effects of the ball and training the model with 3-dimensional variables with greater computing resources.Overall, this project has successfully demonstrated the feasibility integrating ML into VR, allowing future game developers to create immersive and adaptive gaming experiences that push the boundaries of VR entertainment.en_US
dc.language.isoenen_US
dc.publisherNanyang Technological Universityen_US
dc.relationSCSE23-0316en_US
dc.subjectComputer and Information Scienceen_US
dc.titleVirtual reality (VR) table tennisen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorSeah Hock Soonen_US
dc.contributor.schoolSchool of Computer Science and Engineeringen_US
dc.description.degreeBachelor's degreeen_US
dc.contributor.supervisoremailASHSSEAH@ntu.edu.sgen_US
dc.subject.keywordsVirtual realityen_US
dc.subject.keywordsMachine learningen_US
item.grantfulltextrestricted-
item.fulltextWith Fulltext-
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)
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