Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/175976
Title: Metaverse for virtual education 1
Authors: Lau, Wynne Chen Yi
Keywords: Computer and Information Science
Issue Date: 2024
Publisher: Nanyang Technological University
Source: Lau, W. C. Y. (2024). Metaverse for virtual education 1. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/175976
Abstract: Several studies have indicated that the use of higher quality VR equipment provides a more immersive experience for its users, however, not all education institutes have the budget to invest in the more expensive and higher quality VR equipment for every one of their students. Hence, this project focuses on the development of a metaverse prototype for applications in virtual education to help educational institutes manage the use of the limited amount of VR equipment. The prototype is built using Unity, a Unity Technologies 3D/2D game development platform. Major features of the prototype include: providing users with functions such as the scheduling and reservation of the use of VR equipment, and collecting usage data efficiently for personalization and performance improvement. Managing the resource allocation of the limited quantity of VR equipment will greatly contribute to the adoption of Metaverse-based education.
URI: https://hdl.handle.net/10356/175976
Schools: School of Computer Science and Engineering 
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

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