Please use this identifier to cite or link to this item:
https://hdl.handle.net/10356/184185
Title: | Augmented reality game based learning | Authors: | Ng, Venus Min Jia | Keywords: | Computer and Information Science | Issue Date: | 2025 | Publisher: | Nanyang Technological University | Source: | Ng, V. M. J. (2025). Augmented reality game based learning. Final Year Project (FYP), Nanyang Technological University, Singapore. https://hdl.handle.net/10356/184185 | Abstract: | This report describes the design and development of a location-based augmented reality (AR) mobile application. The project aims to engage users through interactive gameplay involving virtual object placement, animal spawning, and capture mechanics, integrated with quiz-based interaction to enhance user engagement. The report includes an overview of existing AR games, a detailed discussion of system requirements, design considerations, and implementation details. It covers the user interface design, AR map integration, animal and object spawning mechanics, quiz system development, and backend functionality such as login and data persistence. The report also outlines the testing approach, presenting insights from user surveys. Recommendations are provided for future enhancements to improve gameplay mechanics, user interaction, and overall performance | URI: | https://hdl.handle.net/10356/184185 | Schools: | College of Computing and Data Science | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | CCDS Student Reports (FYP/IA/PA/PI) |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
CCDS24-0260-FinalReport-Venus-amended.pdf Restricted Access | 2.79 MB | Adobe PDF | View/Open |
Items in DR-NTU are protected by copyright, with all rights reserved, unless otherwise indicated.