Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/19090
Title: Free-form surface representation and approximation using T-splines
Authors: Wang, Yimin
Keywords: DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Issue Date: 2009
Source: Wang, Y. M. (2009). Free-form surface representation and approximation using T-splines. Doctoral thesis, Nanyang Technological University, Singapore.
Abstract: The problem of describing the surface information of a complex shaped object with a computer is often encountered in the fields of computer aided design and computer graphics. The surface of such an object could have arbitrary shape and is usually called the free-form surface. T-splines are a recently developed generalization of non-uniform rational B-splines (NURBS) technology enabling local refinement, which can overcome many drawbacks of NURBS and offer a more flexible representation for free-form surfaces. T-splines have a potential of becoming the next industry standard for free-form surfaces in high end animation and computer aided design industry. It is apparent that to permit this potential to be fully realized, there must be developed solid mathematical theory and a comprehensive set of supporting algorithms. The research of this thesis therefore aims to investigate some fundamental algorithms of T-splines and to explore their use in surface approximation.
URI: https://hdl.handle.net/10356/19090
DOI: 10.32657/10356/19090
Schools: School of Computer Engineering 
Research Centres: Game Lab
Fulltext Permission: open
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Theses

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