Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/19290
Title: Automatic 2D line extraction from 3D geometric model
Authors: Hu, Yunwen.
Keywords: DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Issue Date: 2009
Abstract: A new approach that extracts outlines from 3D geometric models is investigated. A 3D model is created in Maya based on 2D designs provided by artists. Outlines, including occluding contour, suggestive contour, and boundary, that contain shape information of the model are examined mathematically. APIs in RTSC, Trimesh, and OpenGL are applied to extract the outlines from the model and project them onto 2D planes. Hidden lines and redundant points in the projected results are removed to produce more accurate and compact shape information. Finally, similarity comparison is performed between the results and the original 2D drafts by using shape matching algorithms.
URI: http://hdl.handle.net/10356/19290
Schools: School of Computer Engineering 
Research Centres: Game Lab 
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

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