Behavior representation and simulation for Military Operations on Urbanized Terrain (MOUT)
Date of Issue2006
School of Computer Engineering
This thesis presents our research on behavior representation and simulation for MOUT. First of all, a layered AI framework for the artificial players (bots) has been proposed. The framework is designed to be flexible, extensible, integrable and independent of simulation platforms. The functionality of each module and the interfaces between each other have been specified. Secondly, for fast prototyping, the AI framework is implemented on the Unreal Tournament (UT) game engine which provides high-fidelity whilst affordable 3D virtual environments.
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
Nanyang Technological University