Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/2658
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dc.contributor.authorHuang, Jing.en_US
dc.date.accessioned2008-09-17T09:07:14Z-
dc.date.available2008-09-17T09:07:14Z-
dc.date.copyright2002en_US
dc.date.issued2002-
dc.identifier.urihttp://hdl.handle.net/10356/2658-
dc.description.abstractThis thesis aims at exploring the human model including the contraint model for human free reach animation.en_US
dc.rightsNanyang Technological Universityen_US
dc.subjectDRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics-
dc.titleNatural posture generation and constraint representation for human animationen_US
dc.typeThesisen_US
dc.contributor.supervisorPrakash, Edmond Cyrilen_US
dc.contributor.schoolSchool of Computer Engineeringen_US
dc.description.degreeMaster of Engineering (SCE)en_US
item.grantfulltextrestricted-
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