Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/39940
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dc.contributor.authorTan, Gwendalena Hui Ling.
dc.date.accessioned2010-06-08T04:02:46Z
dc.date.available2010-06-08T04:02:46Z
dc.date.copyright2010en_US
dc.date.issued2010
dc.identifier.urihttp://hdl.handle.net/10356/39940
dc.description.abstractDrawing comics has become increasingly popular in today’s context where people need not be an artist to draw comics. With advanced technology today, drawing is made easier and accessible with web technology. Users can now go onto the Internet and use drawing web applications to draw. Web applications are common and almost everyone in the world is using the Web. Web applications must be user-friendly so that non IT-savvy can also use the application. Therefore, this leads to the idea of creating a web-based comic drawing tool which is free for user.en_US
dc.format.extent40 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineering::Computer science and engineering::Computer applications::Arts and humanitiesen_US
dc.titleInnovative comics – cacaniweb applicationen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorSeah Hock Soonen_US
dc.contributor.schoolSchool of Computer Engineeringen_US
dc.description.degreeBachelor of Engineering (Computer Science)en_US
dc.contributor.researchGame Laben_US
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Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)
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