Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/41536
Title: Progressive 3D mesh generation
Authors: Nghiem, Viet Nam
Keywords: DRNTU::Engineering::Computer science and engineering::Computing methodologies::Computer graphics
Issue Date: 2010
Source: Nghiem, V. N. (2010). Progressive 3D mesh generation. Master’s thesis, Nanyang Technological University, Singapore.
Abstract: One important aspect for any 3D graphics application is 3D shape representation. In every graphics application, there always exists a trade-off between complexity and performance. The more realistic 3D representation comes at a price of high computational complexity. In recent years, a new type of 3D shape representation, i.e. progressive mesh, has been received much attention since it provides a nice balance between complexity and performance. In this thesis, we focus on generating progressive meshes in two scenarios: from a given complex 3D textured model, and from a set of calibrated and segmented multi-view images.
URI: https://hdl.handle.net/10356/41536
DOI: 10.32657/10356/41536
Schools: School of Computer Engineering 
Research Centres: Centre for Multimedia and Network Technology
Fulltext Permission: open
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Theses

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