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https://hdl.handle.net/10356/45833
Title: | Hand motion detection | Authors: | Pan, Bentrium Jin Jian | Keywords: | DRNTU::Engineering::Industrial engineering::Human factors engineering | Issue Date: | 2011 | Abstract: | The project C084 – Hand Motion Detection is interested to investigate the human hand motion and translate it into virtual environment. Various hand motion methods were studied and two technologies used in gaming industry were selected for the author’s research. One of the technologies was the famous Nintendo Wii remote that has sparked the virtual gaming using hand motion control wirelessly. The other technology was the Microsoft Xbox Kinect. It was the newest gaming technology that was introduced commercially during the time of this report. The author will study into their technologies and compare both technologies and selection of it to include it into the author’s group project, Virtual Pink Dolphin. The hand motion detection should be able to identify hand motion done by the autism kids who was the main targeted market. Other than knowing the technologies, necessary background knowledge is to be done on the autism. This enables the author to understand their behaviour to enhance the motion detection to act as a command in the virtual environment. | URI: | http://hdl.handle.net/10356/45833 | Schools: | School of Mechanical and Aerospace Engineering | Rights: | Nanyang Technological University | Fulltext Permission: | restricted | Fulltext Availability: | With Fulltext |
Appears in Collections: | MAE Student Reports (FYP/IA/PA/PI) |
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