Fast, interactive water wave simulation in gpu for games
Date of Issue2010
School of Computer Engineering
This thesis report presents the concept of an algorithm and the development of a framework for interactive water wave simulation mainly based on the height field approach. Dynamic user inputs can interact with the simulated water to create and propagate waves accordingly. This interaction can provide immersive feeling to video game players.
DRNTU::Engineering::Computer science and engineering::Computing methodologies::Simulation and modeling
Nanyang Technological University