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Title: Find your neighbors (quickly!)
Authors: Wong, Wei Tian.
Keywords: DRNTU::Engineering::Computer science and engineering::Theory of computation::Analysis of algorithms and problem complexity
Issue Date: 2011
Abstract: In many computer vision problems, answering the nearest neighbor queries efficiently, especially in higher dimensions over a large dataset is a difficult task and highly time consuming. The brute force method to find the nearest neighbor to a point q requires a linear scan of all objects in S. However this method would prove too inefficient for large datasets with large d dimensional vectors. Therefore in recent years, the approximate nearest neighbor solution was proposed to mitigate the curse of dimensionality issue. These approximate algorithms are known to provide large speedups with a minor tradeoff between the loss of efficiency or accuracy. In this project, we compare and evaluate 3 approximate nearest neighbor algorithmic implementations against each other as well as the linear brute force search. The 3 algorithms that will be studied intensively throughout are the following: • ϵ-approximate nearest neighbor method that implements the k-d tree with a priority search tree. • Randomized k-d tree and Hierarchical kmeans tree algorithm
Rights: Nanyang Technological University
Fulltext Permission: restricted
Fulltext Availability: With Fulltext
Appears in Collections:SCSE Student Reports (FYP/IA/PA/PI)

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