Please use this identifier to cite or link to this item: https://hdl.handle.net/10356/50158
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dc.contributor.authorLiu, Sijia.
dc.date.accessioned2012-05-30T06:42:13Z
dc.date.available2012-05-30T06:42:13Z
dc.date.copyright2012en_US
dc.date.issued2012
dc.identifier.urihttp://hdl.handle.net/10356/50158
dc.description.abstractInteractive media is the integration of digital media including combinations of electronic text, graphics, moving images, and sound, into a structured digital computerized environment that allows people to interact with data for appropriate purpose. [1] This final year project is to design an interactive wall that combines music and graffiti together. The concern of the project is that, with an appropriate mapping with a series of dull sounds produced in our living environment, the interactive wall can create fanciful graffiti and unique music. In this report, the inputs are series of walking people footage live videos from a camera, and after blob detection, the coordinates and the pixels of the walking people are derived. According to different values of coordinates and pixels, a mapping system has been developed to choose the size of the strokes and the trace of the graffiti. C++ was used for image processing to track the walking people, and OpenGL and texture mapping were used to create graffiti.en_US
dc.format.extent50 p.en_US
dc.language.isoenen_US
dc.rightsNanyang Technological University
dc.subjectDRNTU::Engineering::Electrical and electronic engineeringen_US
dc.titleInteractive music and graffiti compositionen_US
dc.typeFinal Year Project (FYP)en_US
dc.contributor.supervisorGong Yien_US
dc.contributor.schoolSchool of Electrical and Electronic Engineeringen_US
dc.description.degreeBachelor of Engineeringen_US
dc.contributor.supervisor2Song Pengen_US
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Appears in Collections:EEE Student Reports (FYP/IA/PA/PI)
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