dc.contributor.authorHuang, Hsueh En.
dc.date.accessioned2013-01-28T01:13:54Z
dc.date.accessioned2017-07-23T08:29:44Z
dc.date.available2013-01-28T01:13:54Z
dc.date.available2017-07-23T08:29:44Z
dc.date.copyright2013en_US
dc.date.issued2013
dc.identifier.citationHuang, H. E. (2013). Interactive autonomous flock brush for non-photorealistic rendering. Master’s thesis, Nanyang Technological University, Singapore.
dc.identifier.urihttp://hdl.handle.net/10356/51121
dc.description.abstractArt and science are fundamental building blocks of human knowledge. Science is objective and structured. Art is subjective and expressive. In this thesis, we ask the question, "Could there be a logical side to Art?" Perhaps there exist fundamental elements or building blocks in Art that can be exploited and used in a parametric model? For the purposes of our research, we limit the discussion of Art to paintings and sketches. We examine art and art style discovery as a form of Non-photorealistic rendering (NPR). We designed a flock based brush model as the core mechanism for art style rendering. We used a stroke-based, evolutionary approach to NPR in the form of an Interactive Genetic Algorithm (IGA). By using our nature inspired brush model and IGA driven art style discovery prototype, we have re-created existing styles such as Impressionist, Sketch and Pointillism. Our system also serves as a platform to facilitate interactive art style discovery by way of an evolutionary process.en_US
dc.format.extent106 p.en_US
dc.language.isoenen_US
dc.subjectDRNTU::Engineering::Computer science and engineering::Computer applications::Arts and humanitiesen_US
dc.titleInteractive autonomous flock brush for non-photorealistic rendering.en_US
dc.typeThesis
dc.contributor.researchCentre for Computational Intelligenceen_US
dc.contributor.schoolSchool of Computer Engineeringen_US
dc.contributor.supervisorOng Yew Soonen_US
dc.description.degreeMASTER OF ENGINEERING (SCE)en_US


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